Blitz3d Tutorial Pdf



These are the original Blitz3D installation files for the language of champions.

Tutorial

Get ready to actually CODE your own glorious 3D GAME using Blitz3D in only 12 lessons and fewer frustrations than making a simple 2D Game in any other programming language! Build a game without 3D models by using 2D sprites or borrow models from other games! Blitz3D is not an object-oriented programming language. However, by applying the techniques discussed in this course, you will be able to achieve a high level of Object-Based Programming. OBP will greatly improve your ability to write large Applications and Games. Keep this in the PDF version?- SH, 09:09. Cheers, power mousey.new edit: now again, a Blitz3d Bible could be a good thing. Two versions: long and epensive King James Blitz3d version and inexpensive and condensed New International Blitz3d version too. This Bible or reference guide is chockful of articles, tutorials, examples, demos,codes, tips and tricks.

Go Here for the latest.
Allowing lone programmers and indie teams around the planet to craft and publish a rich and varied still growing collection of PC entertainment Blitz3D has the ultimate track record in hand coded community output.

Blitz3D is based on the popular BASIC programming language. BASIC is well known for being both easy to learn and to use, making Blitz ideal for beginners and more experienced programmers alike. Blitz3D was released for Microsoft Windows in September 2001, competing with other similar PC game-development languages of the time.

Package includes programming environment, latest docs pack and maplet solid modelling utility.

Blitz3d Tutorial Pdf

Avid Tutorial Pdf

  • Blitz3D Windows 1108
  • Blitz3D Docs 188
  • Maplet Windows 101

Blitz3d Tutorial Pdf Download

StatusReleased
CategoryTool
PlatformsWindows
Rating
Authorskid

Install instructions

Software

Blitz3D 1108 uses DirectPlay technology.

In order for Blitz3D to work on Windows10 either install manually -
Control Panel > Programs and Features > Turn Windows features on or off > Legacy Components > DirectPlay
or alternatively run any Blitz3D program on Windows 10 before running Blitz3D in which case this process is automated.

Download

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Blitz3d Tutorial Pdf
New article submission PROCESS! -->Write/Manage your articles!
Articles/Tutorials Page View Selection
Latest Article Additions!
TitleAuthorCategoryReads
The Makings of 'Ians RPG'(the name will change)Ian BrileyThe making of...622
Polar coordinates and simple vector graphicsJames MintramBlitz Basic Intermediates757
How to create your own WoW killer! Part 2Afr0Blitz3D Newbies3103
How to create your own WoW killer! Part 1Afr0Blitz3D Newbies2888
Creating a Level Editor (Part One)Qox - No Enemies Development TeamBlitz3D Newbies1670
More Uses for UpdateLogic()Qox - No Enemies Development TeamBlitz3D Newbies467
Blitz Basic Newbies
TitleAuthorReads
- How to write a shoot 'em up -Phoenix1904
Making simple maps using the Data functionErebel551140
A.I. - The Rating SystemLattyware1077
UltraBlitz: Using UltraEdit with Blitz BasicGhost Dancer1248
Team and Asset RequestingChris Bate (aka boomboom)955
Dealing with Multiple Music ChannelsErebel55502
How to create a simple image editor in Blitz2DLattyware906
Free Web Hosting sitesIan Briley824
Convert MIDI to XMnorki1575
2D Tile Map editor - tutorial (including collision placement and a full scancode file)Helios3358
How to create a Screensaver *updated*Grisu5130
How to use the Terabit DataPackerGrisu3201
Finite State Machines: A Little AI Goes a Long WayMorduun4887
Creating A Platform GameSam Schoenholz9651
Creating a Simple Scripting Language In BlitzSpecis (Charles McCrimmon)2167
Modular Programming & LibrariesGhost Dancer3726
Definitive Guide to TypesMutteringGoblin4995
Functions and ReturnsCloudNine2473
Writing A Simple Game In Blitz BasicAlex Jones9783
A Tile Map EditorClyde Radcliffe6489
Changing the Blitz Compiled Program IconZipperhead4386
Basic A.I. MovementCloudNine6311
Uses For CurrentDate$(), Mod and MidSnarty1872
Smart Frame Limiting: Keeping Game Speed ConstantMorduun6106
Creating Image Frames and AnimationsMR Productions5180
A Beginner's Guide to Low-Level File Functions in Blitz Basic/Blitz3DSnarkbait4820
Moving Sprites on Tiled BackgroundsKrylar10459
Programmer, Organise Yourself!Ted Jackson4409
Beginners Guide to Sine EffectsFluke5964
Isometric ExampleEd 'EdzUp' Upton7252
Guide to Understanding ArraysAC3428
Basic Map File Loading & ScrollingKrylar12051
Programming Style in Blitz BasicPhil5117
A Basic Action GamePhil10590
Functions + Reading & Writing FilesSwedishChef1099
Open-Game DesignMadProf7264
Mouse CursorsKrylar6465
Arrays and TypesKrylar8045
Page Flipping & Handling InputKrylar6008
Images Basics & Basic ParallaxingKrylar8099
Understanding VariablesKrylar5222
Building the Foundations!Krylar8454
Getting Started with BlitzBasicKrylar14812
Blitz Basic Intermediates
TitleAuthorReads
Polar coordinates and simple vector graphicsJames Mintram757
Reusable Code: Portable Modules in Blitzmorduun902
Compressing Your Executables With UHX : Made Easydrastik606
Handling Sprites on Scrolling Tiled Backgrounds with CollisionsKrylar2042
Creating PureBasic DLLs for Blitz's CallDLLMorduun1788
Intersecting Line SegmentsKrylar1581
2D Random World Generation Using TilesWhy0Why (Eric Caldwell)2455
Recursive ProgrammingGhost Dancer1921
Record And Playback A Whole Game SessionSemar1916
Preserved Redimensional ArraysSeth Jeffery (cyberseth)1252
A* Pathfinding for Beginners (1/2)Patrick Lester (turtle1776)4885
A* Pathfinding for Beginners (2/2)Patrick Lester (turtle1776)2855
Speed OptimizationMaher Farag (Sphinx)3278
Particle SystemsGiako3979
Dynamic ZOrderingNullmind1928
Introduction to Physics SimulationNick Bull4470
TCP Using BlitzBasic Stream CommandsSemar1327
Using DataBanksKrylar4024
Re-usable Functions (Libraries)Krylar4250
Z-OrderingKrylar4705
2D Space Physics and More BlitzBasicKrylar8376
Blitz Basic Advanced
TitleAuthorReads
Video Previews-For all versions of blitzFlame The Great889
From Blitz to C++ - With DX8Gabriel Knight1925
3D Starfields in Blitz 2DShockwave / DBF2445
From BB to C/C++Chris Ives (nullmind)4206
Debugging DLLs in Visual C++Nigel Hughes1508
Creating a DLL in Microsoft VC++ 6 for use with BB (v1.71+)Speccyman5586
Encryption/DecryptionKrylar4890
Blitz3D Newbies
TitleAuthorReads
How to create your own WoW killer! Part 2Afr03103
How to create your own WoW killer! Part 1Afr02888
Creating a Level Editor (Part One)Qox - No Enemies Development Team1670
More Uses for UpdateLogic()Qox - No Enemies Development Team467
Implementing a Menu SystemQox - No Enemies Development Team869
Creating a textured, spinning cubeMats Vederhus (Yes, I'm from Norway:P)2099
Starting out in Blitz3DMichel Yuy (Michael King)3961
Max LightMap Baking and the 2 UVWTigerZ (Hau Nghiep Phan)3375
Max -> .B3D Export and animationTigerZ (Hau Nghiep Phan)4221
3D Benchmarkerboywonder1628
Skybox Rendering with TerragenTracer2617
3D Environments with BryceMorduun2105
Creating Great Landscapes & Textures with TerragenComfixit7224
The Power of The MeshStorm6310
BSP TutorialComfixit2739
Texture Mapping!Krylar7399
Lights, Camera, Action!Krylar6146
B3D PrimitivesKrylar5944
Getting Started with Blitz3DKrylar12010
Blitz3D Intermediates
TitleAuthorReads
Blitz-Tokamak Static MeshsBot Builder3092
Blitz-Tokamak BasicsBot Builder6437
Render Tweening - John's TutorialJohn Blackledge2972
Userlibs with DelphiMetalMan1784
Mesh Trails (think Home World)Jonathan Nguyen (world_creator)3066
Smart frame limiting for 3D using the Tween option of RenderWorld.Jamie Lyon - aka JL2k (With help from Pebu)2444
Blitz3D Advanced
TitleAuthorReads
Introduction to the world of CG and OpenGL via GLDirect.Drago (Adam Templeton)4367
Using The Microsoft .NET Framework with BlitzJim Teeuwen / Defiance2387
Blitz Plus
TitleAuthorReads
Search Engine Tutorial (Google,Yahoo,Altavista & eBay)Tails1010
How to add Windows XP style themesdeadmoap1495
Moving over to BlitzPlusSeth Jeffery (cyberseth)2187
Making a Text Input GadgetKrylar1415
The making of...
TitleAuthorReads
The Makings of 'Ians RPG'(the name will change)Ian Briley622
Clown HunterClown Hunter5270
A Squiffology Of A GamemakerSquiffy1444
My Newbie Game ( Part 1 )yagij2239
The Realities of Working with a PublisherKrylar2040
Tractor TycoonAlex Jones2810
Santa Blitz: North Pole Time TrialsMichael Arrington (mearrin69)2386
The Making of GalaxigaEikon4806
The Realities of Game DevelopmentKrylar6580
The Making of RocktoidsKrylar7380
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